Industry Panel: The Future of Interactive Storytelling 26 Nov 2013 at 15:00
Where will it be in 5 years?
Live: The Age of the Interface 26 Nov 2013 at 20:00
A live cinema celebration of storytelling the age of the interface. With internet pioneers Vincent Morisset and Moniker, cardboard interfaces, connected smartphones, interactive music videos and an edible camera. Part of Interactive Reality organized with De Brakke Grond.
Live: Playing with Reality 25 Nov 2013 at 20:00
Interactive showcase of three game-changing, playable documentaries, including 17000 Islands, Type:Rider and the NFB’s Fort McMoney, one of the most ambitious documentary games ever made. Part of Interactive Reality organized with De Brakke Grond.
Keep on Steppin’
Five dreamlike collages of image and sound transport us to disaster areas, after the reporters have left.
“There are phrases I’ll never forget. Phrases that haunt me. They come from stories of people who have experienced war, flood, or some other event that has turned their lives upside down.” These words form the starting point for Keep on Steppin’ by renowned Dutch photographer and filmmaker Marjoleine Boonstra, which is presented as an iPad app, a website and as a series of short films for TV. Five poetic short films transport us to disaster areas that have been abandoned by reporters. Bosnia, where people are still dying because of land mines and weapons left behind during the 1990s civil war. New Orleans, where houses and lives have to be rebuilt after the devastation wrought by Hurricane Katrina. Afghanistan, which has hardly known a day of peace since the end of its civil war in 1992. And Uzbekistan, where the fisherman need to find a new way of surviving now that the enormous Aral Sea has almost completely dried up. The five films are dreamlike collages of photography, film and animation, where portions of the voice-overs are highlighted on the screen, accompanied by atmospheric soundscapes. Together they form a layered mosaic of what is left behind after the disaster.
Project detailsYear of development :2011
Created by:Marjoleine Boonstra
With:HUMAN & Submarine
Full project credits