Past events

DocLab Live: Bloodless – Guided by the Ghost of a Korean Sex Worker 25 Nov 2017 at 17:00

Special presentation on VR installation Bloodless, in which director Gina Kim and guests discuss the influence of American military presence on the South Korean people since 1956.

DocLab Live: Order, Chaos and Everything 21 Nov 2017 at 20:00

Join Jonathan Harris on a secular pilgrimage: from physical reality to the chaos of YouTube, and a digital simulation of consciousness.

Industry Session: Making VR Work for Audiences 20 Nov 2017 at 10:00

Zillah Watson, Commissioning Editor for Virtual Reality at the BBC, on how to make VR work for audiences.

more events

The Cave

With a slow, poetic and contemplative pace, The Cave confronts the viewer with the supernatural power of painted prehistoric caves (which were none other than the first “immersive experiences”) as if you discover one of them for the first time.

With the immersion capacities brought by the Oculus Rift, the user travels through time and crosses the same landscape at the age of a glacial period (-30 000bp) and today. In this scenery, he discovers and explores a cave where he will be able to interact with the walls and reveal a buried representation hidden in “the soul of the stone”.

Rendered with the CryEngine, the environment is produced with scientific credibility. Pictures, diagrams and comments have been collected from specialized scientists in the field, and the environment is based on the Vézère Valley in France, a representative landscape of this time, where several major caves are located, like the renowned Lascaux.

Project details

Year of development :2015
Created by:Balthazar Auxietre
With:Innerspace VR