Past events

DocLab Live: Bloodless – Guided by the Ghost of a Korean Sex Worker 25 Nov 2017 at 17:00

Special presentation on VR installation Bloodless, in which director Gina Kim and guests discuss the influence of American military presence on the South Korean people since 1956.

DocLab Live: Order, Chaos and Everything 21 Nov 2017 at 20:00

Join Jonathan Harris on a secular pilgrimage: from physical reality to the chaos of YouTube, and a digital simulation of consciousness.

Industry Session: Making VR Work for Audiences 20 Nov 2017 at 10:00

Zillah Watson, Commissioning Editor for Virtual Reality at the BBC, on how to make VR work for audiences.

more events

Meat Puppet Arcade

The 3-D scanner as a portal to the virtual space. Play with true-to-life replicas of the artist’s body.

Matt Romein experiments with virtual copies of his own body. His Meat Puppet Arcade is based on the penny-arcade games we know from fairgrounds – machines for pushing coins or grabbing teddy bears. But Romein’s installation goes a step further, allowing us to actually grab the maker by the collar. In his mini-games arcade, we find digital versions of three of these fairground game machines. In Romein’s version, the balls and coins have been replaced by lifelike 3-D scans of the artist’s naked body. In this digital form, he is able to assume the most impossible positions. At the controller, you can do whatever you like: make him jump, fall and tumble. This is a playful glimpse of the future, when not only our words and photos, but also our own endlessly reproducible bodies will roam around cyberspace. For now, every player can download a copy of Romein’s body as a prize – and then do with it as he or she pleases.

Project details

Year of development :2016
Created by:Matt Romein, Joseph Mango
With:Chester Dols, Eve Weinberg

Available formats