Past events

DocLab Live: Immersive Showcase 22 Nov 2016 at 20:00

Immersive storytelling is going through an unprecedented evolution. But where does the hype end and do new art forms take shape?

Industry Session: Putting Your Audience in the Story 22 Nov 2016 at 12:00

Virtual reality pioneer Zillah Watson tells you all about storytelling in emerging consumer technology.

Industry Talk: The (Un)defined Business of Interactive 22 Nov 2016 at 15:00

With over 10 years of digital non-fiction art production behind us, this talk explores future developments of interactive storytelling and how to fund it.

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Charlotte

Players explore the world of the 19th century short story, The Yellow Wall-paper and its author, Charlotte Perkins Gilman who was an important suffragist.

Charlotte is a video game in which players explore the world of the 19th century short story, The Yellow Wall-paper and its author, Charlotte Perkins Gilman who was an important suffragist. Players assemble the narratives from public domain, digitized museum and archive primary sources. The fictional narrative from The Yellow Wall-paper is used as an overarching experience to guide players through the different rooms that make up her life circa 1870-1890. An experiment in embedding rich humanities content in a game, we seek to engage general audiences with ideas on marriage, relationships and women’s roles in 19th century America.

Project details

Year of development :2016
Created by:Elizabeth Goins

Available formats