Past events

[The Brain] 24 Nov 2018 at 20:00

Discover what it’s like to be part of a collective brain: a self-organizing, complex system that generates autonomous output.

Doclab Live: Jacco Gardner’s Somnium 23 Nov 2018 at 20:00, 22:00

Sensory live performance in the ARTIS planetarium of Jacco Gardner’s new album Somnium and the kinetic installation Volverium by Thijs Biersteker.

DocLab Academy: Workshop Day at Lava Lab 20 Nov 2018 at 9:30

A full day of hand’s on workshops by several professionals, taking place at design and technology innovation lab Lava Lab.

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Charlotte

Players explore the world of the 19th century short story, The Yellow Wall-paper and its author, Charlotte Perkins Gilman who was an important suffragist.

Charlotte is a video game in which players explore the world of the 19th century short story, The Yellow Wall-paper and its author, Charlotte Perkins Gilman who was an important suffragist. Players assemble the narratives from public domain, digitized museum and archive primary sources. The fictional narrative from The Yellow Wall-paper is used as an overarching experience to guide players through the different rooms that make up her life circa 1870-1890. An experiment in embedding rich humanities content in a game, we seek to engage general audiences with ideas on marriage, relationships and women’s roles in 19th century America.

Project details

Year of development :2016
Created by:Elizabeth Goins

Available formats