Past events

DocLab Live: Immersive Showcase 22 Nov 2016 at 20:00

Immersive storytelling is going through an unprecedented evolution. But where does the hype end and do new art forms take shape?

Industry Session: Putting Your Audience in the Story 22 Nov 2016 at 12:00

Virtual reality pioneer Zillah Watson tells you all about storytelling in emerging consumer technology.

Industry Talk: The (Un)defined Business of Interactive 22 Nov 2016 at 15:00

With over 10 years of digital non-fiction art production behind us, this talk explores future developments of interactive storytelling and how to fund it.

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C.A.P.E. Drop_Dog

Using state-of-the-art technology C.a.p.e. Drop_Dog teleports the visitor to the stage and into the core of two short stories.

Using state-of-the-art technology, C.a.p.e. Drop_Dog teleports the visitor to the stage and into the core of two short stories by Tonnus Oosterhoff (NL). No longer sitting and reading in a comfy seat, you are’immersed’in a 360° story that develops whilst you are moving. This continuous process of looking, reading, listening and moving produces a complex reading experience and a pleasantly uncomfortable feeling of being in two different, but parallel, worlds at once.

Whilst you travers the concrete floors of the exhibit space in what looks to others as a strange human-cyborg dance, you experience fear of heights in your body, you will see a view from a balcony whilst overhearing some conversations, you interchange perspective with dogs up to a threatening level; you will experience the fragility of our existence, human-nature and perception, C.a.p.e. Drop_Dog delivers two transformative stories that shift one’s perception about location, personal space and time.

Project details

Year of development :2016
Created by:Chantalla Pleiter & Eric Joris
With:CREW

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