Past events

DocLab Live: Bloodless – Guided by the Ghost of a Korean Sex Worker 25 Nov 2017 at 17:00

Special presentation on VR installation Bloodless, in which director Gina Kim and guests discuss the influence of American military presence on the South Korean people since 1956.

DocLab Live: Order, Chaos and Everything 21 Nov 2017 at 20:00

Join Jonathan Harris on a secular pilgrimage: from physical reality to the chaos of YouTube, and a digital simulation of consciousness.

Industry Session: Making VR Work for Audiences 20 Nov 2017 at 10:00

Zillah Watson, Commissioning Editor for Virtual Reality at the BBC, on how to make VR work for audiences.

more events

Bycatch

Bycatch is a casual card game about the topics of remote warfare and drone surveillance. It is a simple to learn and quick to play game aimed at a broad audience.

Bycatch treats surveillance by allowing players to gather intelligence by taking pictures with their mobile phones. Based on these pictures players determine where suspects are and who to order drone strikes on.

Bycatch is the first card game to tackle drone warfare and the first physical game that uses cameras as surveillance devices. Bycatch aims to let people play with and think about the issues in contemporary warfare.

Project details

Year of development :2015
Created by:Subalekha Udayasankar
With:Kars Alfrink & Alper Cugun

Available formats

Official website

https://bycat.ch/