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The Cave

With a slow, poetic and contemplative pace, The Cave confronts the viewer with the supernatural power of painted prehistoric caves (which were none other than the first “immersive experiences”) as if you discover one of them for the first time.

With the immersion capacities brought by the Oculus Rift, the user travels through time and crosses the same landscape at the age of a glacial period (-30 000bp) and today. In this scenery, he discovers and explores a cave where he will be able to interact with the walls and reveal a buried representation hidden in “the soul of the stone”.

Rendered with the CryEngine, the environment is produced with scientific credibility. Pictures, diagrams and comments have been collected from specialized scientists in the field, and the environment is based on the Vézère Valley in France, a representative landscape of this time, where several major caves are located, like the renowned Lascaux.

Project details

Year of development :2015
Created by:Balthazar Auxietre
With:Innerspace VR