Virtual Reality Lab
New initiative to bring together artists and key players shaping the future of Virtual Reality.
How can we develop the artistic language of a medium before it is even properly launched? Tech giants are about to bring virtual reality devices into the consumer market, but the biggest challenge for immersive media today is content. Although many great artists and storytellers are individually exploring 360-degree video and interactive virtual reality, the medium is still very much in its infancy. The Virtual Reality Lab brings key players together in Amsterdam to learn from each other, test and fine-tune works-in-progress and discuss new industry standards. Featured projects-in-progress include Cardboard Crash by Vincent McCurley and NFB, The Eyes of the Owl by Pieter van Huystee and Jeff Shaw and Sens by Charles Ayats and M.A. Mathieu. Organized in collaboration with NFB, ARTE France, Creators Project and Tribeca. Supported by the Dutch Ministry of Economic Affairs.
- Audiences are invited to test rough cut versions of both Cardboard Crash and Sens during the DocLab Seamless Reality Exhibition from 20-24 November 2015.
- Other VR Lab events are by invitation only.
When: 2015-11-20 at