Industry Panel: The Future of Interactive Storytelling 26 Nov 2013 at 15:00
Where will it be in 5 years?
Live: The Age of the Interface 26 Nov 2013 at 20:00
A live cinema celebration of storytelling the age of the interface. With internet pioneers Vincent Morisset and Moniker, cardboard interfaces, connected smartphones, interactive music videos and an edible camera. Part of Interactive Reality organized with De Brakke Grond.
Live: Playing with Reality 25 Nov 2013 at 20:00
Interactive showcase of three game-changing, playable documentaries, including 17000 Islands, Type:Rider and the NFB’s Fort McMoney, one of the most ambitious documentary games ever made. Part of Interactive Reality organized with De Brakke Grond.
A simple but effective online timewaster: stop your cursor somewhere on the screen and a picture is loaded in which someone points right back at it.
Last June, a new online timewaster took its place beside cute kitty pictures and Facebook’s endless stream of messages: Pointer Pointer. In the first four days of its existence, the site was already visited over a milion times. And no wonder: the concept is as simple as it is effective. Place your cursor anywhere on the screen, hold still for a few seconds (the lag in load time was purposefully created), and a picture appears in which someone points exactly at the white arrow on your screen. When you move your mouse a new image is loaded, and once again someone is pointing to the cursor in its new location. The pictures seem to have been downloaded at random: lots of partying students, a few artistic poses, and some truly surprising pointing stances. But the simple concept, created by Amsterdam-based experimental interactive design studio Moniker, is built on an astute observation on the modern-day web: the cursor is disappearing, made obsolete by the touchscreens on our smart phones and tablets. Pointing is passé – these days, it’s all about swiping. Through Pointer Pointer, the Internet is pointing back at us – while it still can.